NO ROADMAP

Underbuilt, overplayed.

A community where developers collaborate on small games and the tools to build them - then everyone shows up to play. Cross-game leaderboards, weekly events with parlay-style competitions, and one sign-in for the whole library. Free, paid, or token-gated.

Collaborate

01

Find your people.

Form teams, share dev tools, ship in the open on GitHub.

Create

02

Build games & tools.

Use the SDK, drop a manifest, push a build. We handle auth, scores, anti-cheat.

Play

03

Players show up.

Compete in weekly tournaments, climb cross-game leaderboards, win prizes.

Featured

Bridge Beats v0.0.3

A drum-machine + step sequencer

Play now

Apps

For developers

Built in the open. Shipped from your repo.

Your GitHub repo is the source of truth. Add a badgames.json manifest, push, and the catalog picks it up. Teams collaborate the way they already do - branches, PRs, review - and ship tools other devs can drop into their own games.

  • GitHub-native.

    Repo lives where you already work. Branches map to staging builds. Public or private, doesn't matter to us.

  • Teams of one to many.

    Form a team, set roles, share ownership of the manifest. Pull requests review themselves - same workflow you already use.

  • A shelf of tools.

    Publish a leaderboard widget, a physics helper, an anti-cheat. Other devs install it from the marketplace - free, paid, or invite-only.

badgames.json
{
  "slug":          "city-walk",
  "name":          "City Walk",
  "subtitle":      "Mobile Anxiety Challenge",
  "lifecycle":     "in-development",
  "catalog_state": "coming_soon",
  "cover_image":   "/cover.png",
  "card_image":    "/card.png",
  "requires_token": false
}
Synced from github.com/yourteam/citywalk main ยท 4m ago