DIY · BUT GOOD

Half-good games, fully shipped.

A community where developers collaborate on small games and the tools to build them - then everyone shows up to play. Cross-game leaderboards, weekly events with parlay-style competitions, and one sign-in for the whole library. Free, paid, or token-gated.

Collaborate

01

Find your people.

Form teams, share dev tools, ship in the open on GitHub.

Create

02

Build games & tools.

Use the SDK, drop a manifest, push a build. We handle auth, scores, anti-cheat.

Play

03

Players show up.

Compete in weekly tournaments, climb cross-game leaderboards, win prizes.

Featured

Bridge Babe

Highway Overpass Hottie

Play now

Game Library

For developers

Built in the open. Shipped from your repo.

Your GitHub repo is the source of truth. Add a badgames.json manifest, push, and the catalog picks it up. Teams collaborate the way they already do - branches, PRs, review - and ship tools other devs can drop into their own games.

  • GitHub-native.

    Repo lives where you already work. Branches map to staging builds. Public or private, doesn't matter to us.

  • Teams of one to many.

    Form a team, set roles, share ownership of the manifest. Pull requests review themselves - same workflow you already use.

  • A shelf of tools.

    Publish a leaderboard widget, a physics helper, an anti-cheat. Other devs install it from the marketplace - free, paid, or invite-only.

badgames.json
{
  "slug":          "city-walk",
  "name":          "City Walk",
  "subtitle":      "Mobile Anxiety Challenge",
  "lifecycle":     "in-development",
  "catalog_state": "coming_soon",
  "cover_image":   "/cover.png",
  "card_image":    "/card.png",
  "requires_token": false
}
Synced from github.com/yourteam/citywalk main · 4m ago